UI/UX Designer

Job description

About INDG

At INDG we develop technology that enables engaging, hyper-realistic digital product experiences. Our goal is to make "every product playable", by combining the science of technology with the artistry of computer-generated content. Our offices are in Amsterdam, Bucharest and New York. Clients include Adidas, Yamaha, Ralph Lauren, Electrolux, and Philips.

Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients' products, so lifelike it feels like you could reach out and touch them. 

What’s Grip?

Grip is web-based software that automatically generates visual content. It’s based on photorealistic 3D, capitalizing on INDG’s fifteen-year-long experience in that field. 3D is good because once your beer or your juicer or your rocket is on Grip, it can be used and re-used for multiple media: images, videos, iOS apps, and such.

What’s inside Grip?

One can imagine that Grip is rather complex: it needs to render things quickly and photo-realistically, which presupposes some heavy engineering. But it’s not just that. Companies like Nivea or L’Oréal produce thousands of products and images in tens of countries. The relations between everyone have to be managed within Grip. Who sees which images? Who’s eligible to call shots on creative aspects of what is being produced? Which countries should access which 3D products? It is a sophisticated system and so it needs sophisticated software development.

Job requirements

UI/UX Designer

UI/UX Designer is the owner of application’s design and how users interact with it, thereby delivering the user experience that our customers love. To do so the designer would work with Product Manager and other designers on gathering user requirements, doing user research, designing workflows, creating mockups and wireframes, validating designs, and building detailed UI.

To be successful in this role, you should have experience of working on end-to-end product design from user research to final designs and implementation (working with engineers). The designer needs to work closely with product manager, other designers, and engineering team to give the best design in limited resources. Designer should have the capability to translate (often ambiguous) ideas into something visual that are functional, and viable.

Skills & requirements

  • 3 years of UI/UX design experience
  • Conducting user research
  • Experience with creating user journeys and designing user experience for the problem at-hand.
  • Designing the final interactions and designs that get built
  • Experience with design tools like Adobe Photoshop, Illustrator, Sketch, Figma, Zeplin
  • Ability to turn ideas into compelling stories that are visual and actionable
  • Quick prototyping and testing with users
  • Strong communication skills and ability to work in a fast-paced environment. Fluency in English language is a must.

What we offer

  • A competitive salary
  • Working remotely
  • Paid annual leave

    The procedure

    Please send your resume and cover letter via the link provided. If you have any questions, please don’t hesitate to contact Lada via email lada.zabotkina@indg.com or by phone +79104254418.