We have an obsessive drive to design sophisticated technology and solutions. We're passionate about our products coming to life, we work hard, we have less rules, and room for entrepreneurial spirits to express themselves.
At INDG we develop technology that enables engaging, hyper-realistic digital product experiences. Our goal is to make "every product playable", by combining the science of technology with the artistry of computer-generated content. Our offices are in Amsterdam, Bucharest and New York. Clients include adidas, Yamaha, Ralph Lauren, Electrolux, and Philips.
Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients' products, so lifelike it feels like you could reach out and touch them.
Grip supports brands to cope with the fast-accelerating challenge of the exponential grow and need for content. Grip is web-based software that automatically generates visual content. It’s based on photorealistic 3D, capitalising on INDG’s twenty-year-long experience in that field. 3D is good because once your beer or your juicer or your rocket is on Grip, it can be used and re-used for multiple media: images, videos, iOS apps, and such.
Good to know
Our recruitment is remote-friendly and for the time being most stages in the interview process will be held remotely.
More information or questions about hiring at INDG and Grip can be send to email@example.com